Render Farm Blog

Welcome to our Render Farm Blog! Join us as we dive into the world of 3D, covering industry insights, in-depth making-of stories, expert tips, special offers and our exclusive RebusArt Features. Stay inspired and push the boundaries of rendering with us!

Dan Lloyd and Element Animation: A Journey into Creativity

Monday, October 12th, 2015 by Trevor Hogg

 

Disassembling things such as TV remotes and figuring how they worked was part of the childhood of Dan Loyd who found his curiosity expanding into the world of cartoons. The process of discovery went from flip books consisting of stick men to PowerPoint animations to 3D creations with Anim8or. "Even though it´s about 10-15 years behind the industry standard applications, Anim8or helped me learn the basics of 3D animation modelling, rigging and lighting."

 

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3D Artist of the Month October 2015

Thursday, October 1st, 2015 by Nadine Obst

 

We are happy to introduce to you our October 2015 Artist of the Month: Andrey Kobushenko from Russia.

Andrey has worked as a CG artist for the last 13 years: "My main job is art direction, rendering and lightning". He mentioned that most of what he´s creating is hyper-realistic and he loves rendering fruits, vegetables and various liquids. "I try not to miss a single detail. I tried creating such a render no one ever thought of being CG". We can only agree: His work "Raspberry Day" is so detailed & realistic, you´re almost able to smell the sweetness of every single berry! So yummy!

"Raspberry Day" was created with 3dsMax and rendered with V-Ray, but according to Andrey it doesn´t really matter which software you use: "It´s whatever you like, there are tools to create CG of every complexity. The main thing is to see the picture and analyze it. You need to clearly understand what you want to create and never compromise!"

You can read a detailed article about the "Making of Raspberry Day" here.

Also, check out his Behance gallery to learn more about the development process.

Andrey told us he´s just recently opened a studio called "MELT VFX " which will mainly focus on creating CG liquids. Check out his demo reel:

 

 

We wish you all the best and congratulations from the whole RebusFarm Team!

 

If you want to be Artist of the Month in the upcoming month of November and win 250 RenderPoints , just visit our facebook page, upload one of your self-made 3D images and send us a personal message with your email address. We'll choose the best image and will contact the winner.

 


 

Meet us @ animago AWARD 2015

Wednesday, September 30th, 2015 by Nadine Obst

 

Only two weeks left: We are very happy to join the animago AWARD 2015 once more as a sponsor and exhibitor. 

The animago AWARD has been acknowledging the best works in the fields of 3D animation & still, visual effects and visualization since 1997. This year there are nine different categories. The winner of “Best Young Production” will receive 3000 Euro.

You can find all the information about the event here: http://www.animago.com

 


 

3D Artist of the Month September 2015

Tuesday, September 1st, 2015 by Nadine Obst

 

 
We are happy to introduce to you our Artist of the Month September 2015: Dušan Ković, a CG generalist from Novi Sad, a town in the northern part of Serbia. He created his bodacious work "Coffee Table" to push his lightning and shading skills further. He admitted: "In the beginning, I never expected to push the realism that far, and I was really pleased with the result."

 

Dušan currently works in Eipix Entertainment as a lead animator in the cinematic team. But he is interested in the wide set of areas in the computer graphics. "My favourite area is rendering, texturing, shading and lightning, but I also do modeling, rigging and some basic fluid and particle simulations." He gives free rein to his creativity and doesn´t commit himself to a certain subject. "I create art from what is most inspiring for me at the moment. From robots, tanks, sci-fi to the nature and still life"

Check out his wide range of creativity yourself: https://www.artstation.com/artist/dusankovic

"My main workhorse is Autodesk Maya, mainly because of wast number things you can do within it and I find it most comfortable for work." Aside of Maya, he used Arnold as render engine, Zbrush for sculpting, Quixel Suite / Photoshop for textures, and After Effects for composting.

 

If you want to be our next winner in the upcoming month October and win 250 Renderpoints, just visit our facebook page, upload one of your self-made 3D images and send us a personal message with your email address. We'll choose the best image and will contact the winner.

 


 

Siggraph 2015 Review

Monday, August 31st, 2015 by Maggie Kitel

 

After our first Siggraph in Vancouver last year, we´ve been very curious about this years Siggraph in Los Angeles. It was a great convention and an exciting and successful exhibition. Following we would like to give you a short insight of what we´ve experienced at Siggraph 2015.

 

 

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SIGGRAPH 2015: We're coming!

Friday, July 3rd, 2015 by Nadine Obst

SIGGRAPH 2015: We´re coming! - Los Angeles 9.-13. August 2015

The SIGGRAPH conference and exhibition is a five-day interdisciplinary educational experience including a three-day commercial exhibition attracting hundreds of exhibitors from all over the world. The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world´s most innovative and accomplished digital film and video creators.

Certainly, RebusFarm will be there as an exhibitor! Preparations are running and we are happy to meet you there at our stand 536!

We´ll prepare a raffle to win up to 1000 Renderpoints every day!

Should you be interested in visiting us, please contact This email address is being protected from spambots. You need JavaScript enabled to view it. and we will put you on our list and send you an invitation.

 

We look forward to seeing you there!

 


 

3D Artist of the Month July 2015

Thursday, July 2nd, 2015 by Margarete Kitel



We are happy to introduce you to our Artist of the Month July 2015: Vic Nguyen, a freelance illustrator from Vietnam, specialized in Architecture and Interior Design.

Vic has graduated from „Hue College of Art“ in 2010 and has his own studio in Da Nang.

Have a look at his marvellous creations yourself:

https://www.behance.net/vicnguyendesign
https://www.facebook.com/Vicnguyendesign/photos_stream

Constantly focussing on improving himself, he is interested in various art forms, getting his inspiration from photography, paintings but also from the work of other artists such as Peter Guthrie or Bertrand Benoit. Vic Nguyen says: „ I need to have the eye of an artist...“

„Villa in England“ proves his aesthetic understanding, using a nostalgic look especially focussing on the play of light and genuine colouring. He created his winning image in 3D Max and did the final corrections in Photoshop.

Numerous awards pave this young man's career. Just naming a few, he has been “Best of Month Renenbekerman 2013” and “Best work of the Month CG 3D World 2013-2014” And now, finally also landing our competition and being supported by RebusFarm the whole month of July.

Congratulations and thank you for your amazing work, Vic!

If you want to be our next winner in the upcoming month August, just visit our facebook page, upload one of your self-made 3D images and send us a personal message with your email address. We'll choose the best image and will contact the winner.

 


 

3D Artist of the Month August 2015

Saturday, August 1st, 2015 by Nadine Obst

 



We are happy to introduce to you our Artist of the Month August 2015: "BigStudios" from Brazil, a CGI Studio with 8 years experience in creating 3D stills and animations for advertising agencies.

Check out their marvellous creations : www.bigstudios.com.br

The studio has a wide range of experience, from 2D & 3D illustrations and animations to photography and retouching. Their entry, a highly complex clock for the "Itau Bank", symbolizes the bank´s ability to deal with the variety of the financial world. "We love to produce high complex images! Rebus is helping us specially in these ones ... a service we truly admire!" Their creative team attaches great value to brainstorming: "We never start an image without planning and study, so each image we use to do hand drawing studies for concepts and color composition, before we work on the 3D model." The image was made with Maya and rendered at Rebusfarm.

They´ve also created a fantastic animation of the "Itau Bank" clock in which you can see how every little detail was brought to life in this wonderful composition.

 

 

If you want to be our next winner in the upcoming month September and win 250 Renderpoints, just visit our facebook page, upload one of your self-made 3D images and send us a personal message with your email address. We'll choose the best image and will contact the winner.

 


 

At Home with 3D artist Alexandre Jarek

Thursday, June 11th, 2015 by Trevor Hogg

 

 

A native of France who was surrounded by art, music and films growing up, Alexandre Jarek studied architecture at the CREAD Institute while self-educating himself on the skills required to become a CGI artist. “I started doing 3D Artworks because of my studies. I studied interior design for 4 years and I firstly used 2D artworks [drawings, sketches] to represent my concepts. But gradually I became more interested in using 3D tools which were more flexible than 2D.” The Internet was a great source of education. “There are a lot of good blogs where it is easy to find great resources such as Ronen Bekerman’s Blog, 3DTotal, and CGArchitect. You may also find online trainings such as courses by Grant Warwick. I started with CGTuts and especially, tutorials made by Ben Tate.”

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