Blog de Render Farm

Consulte en nuestro blog de la granja de renderizado toda la información sobre nuestro concurso 3D Artist of the Month, publicaciones de RebusArt, los artículos de making-of y las ofertas especiales.

The Making of ''After The Rain'' by Carla Laurini

Miércoles, 22 Mayo 2024 by Carla Laurini

The Making of ''After The Rain'' by Carla Laurini

Step into "After the Rain," a breathtaking visualization that combines architectural and street 3D photography and marks a turning point for Carla Laurini. Her first foray into independent exterior environments after years spent honing her craft in studios is a testament to artistic growth. Driven to push her boundaries in lighting and composition, Carla sets her sights on a captivating scene: a London skyscraper bathed in the golden hues of a post-rain sunset. Enjoy the article!

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RebusArt featuring Mohammad Zafari

Miércoles, 15 Mayo 2024 by Vasilis Koutlis

Mohammad Zafari, 'Dining Room' architectural visualization

We proudly introduce Mohammad Zafari, the latest addition to the Rebus render farm family! He is a young 3D artist with little experience but a thirst for continuous learning and improving his skills. His project, the 'Dining Room' combines a simple modern design and a beautiful effort to represent a calm space.

In our interview, Mohammad describes his journey with 3D art and shares his workflow in detail.

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What is cloud rendering?

Martes, 14 Mayo 2024 by Nicole Holt

What is cloud rendering?

Cloud rendering is the process of calculating 3D images/animations on a render farm which is incredibly faster than rendering on a single computer system. These render farms are specialized in the calculation of computer generated images (CGI). Next to the speed, cloud rendering has further benefits. In this article, we'll explore what cloud rendering is, how it works, and why it’s becoming the go-to choice for 3D professionals.

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The Making of ''Peony House'' by Anna Maria Kaminska

Miércoles, 08 Mayo 2024 by Anna Maria Kaminska

The Making of ''Peony House'' by Anna Maria Kaminska

Anna Maria Kaminska, a visual artist who focuses on creating beautiful visuals, decides to use AI tools to enhance her creativity. She believes imagination is essential, and AI can advance her creations. Enjoy this making of article for Peony House!

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UDIMs - Working With High-Resolution Textures

Jueves, 02 Mayo 2024 by Vasilis Koutlis

UDIMs - Working With High-Resolution Textures

In this article, we analyze UDIMs most easily and understandably. How can this texture technology be used, and how can we benefit from it?

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The Making of ''FLO34'' by FFAR Studio

Miércoles, 24 Abril 2024 by FFAR Studio

The Making of ''FLO34'' by FFAR Studio

Immerse yourself in the world of FLO34, a stunning architectural visualization project brought to life by the talented team at FFAR studio. In a captivating making-of article, they've generously shared a behind-the-scenes look at their creative process. Get ready to be enthralled by FFAR's journey, from the initial concept to the final awe-inspiring image. Enjoy!

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RebusArt featuring Axel Pesotto

Miércoles, 17 Abril 2024 by Vasilis Koutlis

Axel Pesotto, 'Can Lenz' architectural visualization

We are proud to introduce Axel Pesotto, the latest addition to the Rebus render farm family and our third featured artist of the year 2024! He is a young 3D artist with an architectural background and a thirst for continuous learning and improving his skills. His project, the 'Can Lenz', combines a modern villa design surrounded by a big garden with various vegetation.

In our interview, Axel tells his journey with 3D art, and shares interesting details about the creation of 'CanLenz'.

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AI Meets 3D Art: A Blessing Or A Curse?

Miércoles, 03 Abril 2024 by Vasilis Koutlis

AI Meets 3D Art: A human hand touching a robotic hand

It's a fact that artificial intelligence has already entered the field of 3D art, and not only. In an article, we usually answer the question of the headline after unwrapping all our arguments. In this AI-related article, we can start the opposite way, answering directly that "Only one God knows". Let's expand on the hottest questions that struggle with our community. 

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The Making of ''Venetian Bacaro'' by Gabriele Simonetta

Miércoles, 03 Abril 2024 by Gabriele Simonetta

The Making of ''Venetian Bacaro'' by Gabriele Simonetta

This article delves into the creation of a stunning architectural visualization for the Venetian Bacaro project. Buckle up for a journey into 3D scanning technology, where real-world elements were meticulously captured and transformed into digital assets to breathe life into this captivating Venetian space. Enjoy it!

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