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RebusFarm News | 3D Community News | 3D Film News |
Archviz
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CG Source - StitchGenerator V1 for 3DS Max
Friday, April 8th, 2022: 3D Community News
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WParallax - Parallax Collection Bundle 2
Thursday, April 7th, 2022: 3D Community News
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The Making of 'Gorgan Residential' by Taha Estabar
Wednesday, March 30th, 2022 by Taha Estabar
Taha Estabar sheds some light on how the use of creative techniques like the use of alternative camera lenses and 2D people can make your project different and refreshing. He tells us the story of how his client was more than pleased to receive the visualization of his home with a fresh perspective.
Let's hear some of Taha's tips.
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The Making of 'Living Neutral Palette' by Robert Rocha
Wednesday, March 23rd, 2022 by Robert Rocha
Robert Rocha, a student of Ander Alencar's 'Oficina 3D Training' course, talks to us about his work on a minimalist apartment project called 'Living Neutral Palette'. With the use of simple spaces and minimalist decoration, he uses wood, travertine, and exemplary use of exterior light to create a beautiful and warm atmosphere.
Let's get some tips from Robert himself.
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Art Wanted! Featuring Piyush Sharma
Monday, March 21st, 2022 by Julian Karsunky
While virtually traveling the world is hardly a substitute for the real thing, seeking refuge in digital landscapes can at the very least alleviate unfulfilled feelings of wanderlust. Piyush Sharma, our featured artist in March 2022, creatively converted his experience during the pandemic into a CG 'Road Trip'. Because sometimes, the journey is more beautiful than the destination.
Check out our interview to learn about Piyush's favorite form of traveling, his own journey from hobbyist to professional, and working freelance.
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Noel-3D - Creating a photorealistic riverside walkway scene in Blender 3.0
Monday, March 14th, 2022: 3D Community News
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The Making of 'Furniture II' by Gabriela Mazur
Wednesday, March 9th, 2022 by Gabriela Mazur
Gabriela Mazur, the founder of 'Mazur Rendering Studio', talks to us about her work within the furniture industry and her beliefs on how going digital is the best option to save the manufacturer's wallets and the world's resources from unnecessary expenses. An interesting story of entrepreneurship and useful tricks on how 'Furniture II' was rendered.
Let's hear more from Gabriela.
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Art Wanted! Featuring Hamed Zand
Friday, February 25th, 2022 by Julian Karsunky
Valentine's Day has just passed, but our love for 3D is certainly not bound to a specific day of the year. For our February 2022 Render Farm ArtWanted! feature, we have successfully courtedHamed Zand, and he graciously gifted us some eye candy, which we are more than happy to share with you!
Hamed Zand is yet another talented artist from the thriving 3D community in Iran. Based in Urmia, the 33-year-old has a degree in architecture, with his fascination for the field dating back to his adolescence, when he first laid eyes upon architectural photography. His passion eventually led him to 3D software, and he did his first archviz job in 2014. Today, Hamed mostly works with 3ds Max, Maya, and AutoCAD.
In 2018, Hamed joined forces with his friends Aqil Sayyah and Sheida Lotfi to find Xavi Studio. Initially, with little money and lackluster equipment at their disposal, the three of them have been working tirelessly to consolidate the company. Although Hamed tells us they still struggle with the occasional client’s lack of financial commitment, Xavi Studio is slowly but surely making a name for itself in architectural visualization and object/product modeling.
For his interior design work, Hamed prefers a minimal and modern style, with special emphasis on soft lighting and dark, more subdued color palettes.
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The Making of 'It was just a test' by Antonio Kort
Wednesday, February 23rd, 2022 by Antonio Kort
Projects that start as experiments can turn out to be your most interesting work. Antonio Kort names this project 'It was just a test', starting on the concept of building something minimalist out of cubes, ended up on a beautiful interior design for a very special bathroom without even knowing it.
Let's hear about the details of this coincidental yet perfect process.
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The Making of 'Getaway Cabin' by Leonardo Braga
Wednesday, February 16th, 2022 by Leonardo Braga
Living proof that practice makes perfect, 3D artist Leonardo Braga has been working on 3d modeling since he was 15 years old. Today, he shares with us an inspiring story, where he started a personal project during the pandemic after realizing it was not possible to go on a desired getaway. After realizing he was confined to his own house, he decided to create the 'Getaway Cabin' series, letting his imagination take him where his body couldn't go.
Let's hear about the process of creating a perfect getaway space.
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The Making of 'Ancient Hill' by VisEngine
Wednesday, February 9th, 2022 by VisEngine
We all know that making beautiful projects in short amounts of time can be a challenge. VisEngine talks to us about how they achieved such impeccable quality of visualization in a limited time. Proving that amazing detail in lighting and materials can be fastly done, VisEngine gives us the most important steps on how they did 'Ancient Hill'.
Let's dive deep into the process of this beautiful and versatile space.
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The Making of 'The Lighthouse' by Oscar Pastor
Wednesday, February 2nd, 2022 by Oscar Pastor
Learning by yourself is a beautiful process full of commitment, responsibility and passion. Oscar Pastor tells us a bit about how this personal project helped him practice and learn more about environments and exterior building on his own. Nothing better than useful tips and advice from experienced people to help you boost your way into becoming a professional at whatever you want.
Let's hear some more about 'The Lighthouse'.
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The Making of 'Oasis' by German Carrasco
Wednesday, January 26th, 2022 by German Carrasco
There's something about personal projects that teaches us about the power of passion and curiosity. Pushing yourself to learn new stuff, practicing different approaches, and taking yourself out of your comfort zone make you become a better artist and create beautiful things. German Carrasco talks to us about his first personal project after a 7-year career in luxury interior design.
Let's hear a bit about the story and process of 'Oasis'.
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The Making of 'Casa Feliz' by Zazall
Wednesday, January 19th, 2022 by Hamidreza Zallnezhad
Representing someone's personality with interior design is something we definitely consider true art. Hamidreza Zallnezhad, commonly known as Zazall, tells us the story of how he perfectly brought his client's iconic passion into a design that served for a beautiful, interesting, and aesthetic home.
Let's hear some more of the story behind 'Casa Feliz'.
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The Viz Mentor - Free Scripts for ArchViz Part 1
Monday, January 17th, 2022: 3D Community News
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Studio Creative Render - Generate Terrains with Geometry Nodes in Blender 3.0
Friday, January 14th, 2022: 3D Community News
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The Making of 'Bedroom' by White Balance
Friday, January 14th, 2022 by Victoria Shegai
Mixing styles and inspirations is Victoria Shegai's thing. In this 'Making-of' edition, she shares with us how she came to develop this beautiful and modern, yet traditional bedroom.
Let's dive deep into this Japanese-inspired rendered work of art.
Let's hear what Victoria has to share with us!
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4pixos Academy - 10 common material mistakes in Archviz
Thursday, January 13th, 2022: 3D Community News
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The Making of 'Country House' by Anthony Flores
Wednesday, January 5th, 2022 by Anthony Flores
Connecting nature to interior spaces requires a fine selection of textures, fabrics and elements. Anthony Flores, architect and interior visualizer, merges vintage elements with current trends to achieve a minimalist environment that blends perfectly with its surroundings.
Today he shares with us important tips on how he developed this project with amazing attention to detail.
Let's hear him out!
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Art Wanted! featuring DARQVIZ Studio
Wednesday, December 15th, 2021by Julian Karsunky
Architectural visualization is both a commodity and an artform, global industry and deeply personal expression, it is business and pleasure. While these lines are always blurry, rarely do they converge as seemingly as in the portfolio of DARQVIZ Studio. Founded last year by construction manager Dennis Grimm and CGI artist Renato Aguilar, the company's approach is visionary and disruptive, blending state-of-the-art services and passion projects.
In our interview, Renato and Dennis discuss their professional history, social responsibility, and using architecture as a story-telling device.