
RedefineFX recently released a very cool tutorial about real-time Starship Launch simulation using EmberGen!
In this EmberGen tutorial, we're using GPU particles to inject fire into our scene and create a Starship rocket launch real-time VFX simulation. 
You will learn how to make the setup large-scale by increasing the voxel size and grid size, adding large-scale smoke, and improving the shading, and adding detail with sharpening.
 Timestamps:
0:00 Intro 
0:24 EmberGen Start 
0:52 Import FBX into EmberGen 
1:36 GPU Particle Emitter 
3:25 Fire Injection 
4:15 Collider
 4:48 Extra Emitters 
5:43 Smoke
 6:42 Shading 
7:50 Lights 
8:33 Final tweaks 
9:55 Raymarch Sharpening 
10:50 Upscale Resolution 
11:25 Summary 
12:00 Thumbs Up & Subscribe, Thanks!
Check the video now!
RedefineFX is an online 3D Animation educational platform & a Chaos Group Authorized Training Center, teaching 3Ds Max & its plugins tyFlow, Phoenix, Vray, and others. Founded by Jesse Pitela in Los Angeles, California.