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RebusFarm News RebusFarm Updates 3D Community News 3D Film News
RebusFarm News  RebusFarm Updates 3D Community News 3D Film News

Paul Neale - How To Create Procedural Vines In 3DS Max

2024年11月19日(火): 3D Community News

Paul Neale - How To Create Procedural Vines In 3DS Max

Creating intricate vines for your architectural visualization or animation projects can seem daunting. However, 3ds Max, with its robust set of built-in modifiers, allows artists to craft detailed procedural vines without requiring additional plugins. Check out the video tutorial and learn something new today!

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Nuno Silva - How To Use PromeAI For Consistent Renders

2024年11月14日(木): 3D Community News

Nuno Silva - How To Use PromeAI For Consistent Renders

In architectural visualization as a narrative process,  the results must be consistent for an easy workflow. In this article, Nuno Silva describes PromeAI's functions concerning the coherence of the high-quality render and explains how those tools will be helpful for architects and designers.

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PHLEARN - Generative Fill Vs Clone Stamp Vs Spot Healing Brush

2024年11月12日(火): 3D Community News

PHLEARN - Generative Fill Vs Clone Stamp Vs Spot Healing Brush

PHLEARN dives into three useful Photoshop tools to explore the strengths and differences between each, helping creatives understand when to reach for one over the others. Check out the video tutorial!

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Learn Corona Renderer - Corona Slicer Tutorial

2024年11月07日(木): 3D Community News

Learn Corona Renderer - Corona Slicer Tutorial

In this tutorial, Ciro introduces an efficient approach using the Corona Slicer material, a powerful tool in Corona Renderer designed to simplify tasks and enhance your workflow!

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Chaos – Gaussian Splat Support In V-Ray 7 For 3ds Max And More

2024年11月05日(火): 3D Community News

Chaos – Gaussian Splat Support In V-Ray 7 For 3ds Max And More

Chaos recently released V-Ray 7 version for 3ds Max, introducing cutting-edge features in order to elevate the rendering process for 3d artists and with enhanced support for Gaussian Splat, advanced light management, and new tools in Chaos Cosmos. Read the article, watch the video presentation, and stay informed!

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ChaosTV - What’s New In Chaos Vantage 2 Update

2024年10月31日(木): 3D Community News

ChaosTV - What’s New In Chaos Vantage 2 Update

Chaos Vantage 2 continues to push the boundaries of real-time rendering, and the latest update presents some new features and enhancements for 3D artists and designers. Read the article, watch the video, and stay informed!

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SplineDynamics - Camera Clipping Pro for 3ds Max

2024年10月29日(火): 3D Community News

SplineDynamics - Camera Clipping Pro for 3ds Max / RebusFarm

SplineDynamics, well-known among 3ds Max users for its specialized and handy plugins, has introduced a game-changer for camera management called Camera Clipping Pro!

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PhotoshopCAFE - Great New Features in Adobe Camera RAW 17

2024年10月24日(木): 3D Community News

PhotoshopCAFE - Great New Features in Adobe Camera RAW 17

Adobe Camera RAW (ACR) has seen some exciting updates in its version 17, packaged with Photoshop 2025. These new tools will help your workflow and give your images a level up. Read the article to learn more about this powerful update and explore how it enhances your creative process!

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SpeedTree - Version 10 Unlocks A New Level Of Vegetation Realism

2024年10月22日(火): 3D Community News

SpeedTree - Version 10 Unlocks A New Level Of Vegetation Realism

SpeedTree has been an industry-standard solution for creating digital vegetation for quite some time, and companies have praised its modularity. With its latest release, version 10, the software released some fantastic and handy features. Read the article, watch the video presentation, and stay up to date!

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