![JokerMartini - Bulk Editor For 3ds Max JokerMartini - Bulk Editor For 3ds Max](/images/rebusfarm-jokermartini-bulk-editor-for-3ds-max-830x830.jpg)
Enhance your 3ds Max experience with Bulk Editor, an essential tool for artists and designers aimed at boosting efficiency. Enjoy!
Bulk Editor allows for seamless property edits across multiple objects, perfect for large or complex projects. Key functionalities include modifying materials, managing textures, adjusting controllers, refining render elements, and bulk-editing modifiers. It supports 3ds Max versions 2022-2025 and offers rich filtering and randomization of values.
Features.
- Modify Materials: Edit and swap textures or materials across objects.
- Edit Objects: Ensure consistency with mass property changes.
- Manage Textures: Update textures on multiple assets quickly.
- Adjust Controllers: Refine animations and behaviors scene-wide.
- Refine Render Elements: Control render elements efficiently.
- Modify Modifiers: Adjust multiple object modifiers simultaneously.
Supported Types.
- Bitmap, Boolean, Color, Float, Integer, Material, Matrix3, MaxObject, Node, Point2, Point3, Point4, String, Texturemap, Transform.
Cost.
- 10$.
For more information, visit the Bulk Editor page.
Check the video presentation for "Bulk Editor For 3ds Max" below:
John Martini, a North Carolina-based technical artist, is the founder and owner of JokerMartini. He is passionate about developing software and tools for the film, television, and gaming industries. He has over 15 years of experience working in studios and enjoys learning new techniques or collaborating with others to create stunning visuals. If an individual or company needs help with their pipeline, he's there to help.