Saturday, October 16th, 2021: 3D Community News 

Arrimus 3D - Tips for Manual Retopology for Blender and 3DS Max

Arrimus 3D has recently shared a two-part tutorial with quick tips on doing manual retopology for Blender and 3DS Max quickly.

Some of the Tips he covers:

  • Create Hole detail without Boolean.
  • How to prepare your model for Boolean operation.
  • Make sure your objects have a similar density.
  • How to fix loops in the broken topology
  • How to optimize topology segments easily.
  • How to fix damaged topology smartly?
  • And a lot more!

Enjoy these Tips & Tricks videos below:

Part 01


Part 02


Arrimus 3D is a 3D artist and game designer with enthusiasm for creating tutorials for 3d artists to help them with their workflow. You can find more and support him through his Patreon.