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Making-of Article

In our making-of articles, 3D artists give detailed explanations about how they created their 3D projects. Learn about software, materials, composition, lighting, rendering, post-production and much more and get inspired for your next artwork.

  • Wednesday, 27 September 2023 The Making of 'Seasons CityBay' by vis-on.studio

    Today we present you an article for the "Seasons CityBay" project by vis-on.studio which is not a usual/technical making-of article but it can offer you some knowledge on how to face a difficult and large-scale project with many shots and animation. It's actually a breakdown with many tips, so simply enjoy it!

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  • Wednesday, 20 September 2023 The Making of 'Canyon House' by Anas Shinati

    When the colors are well combined and the architecture matches the nature on which is placed, when the 3d artist is passionate about a beautiful image and he searches a lot for how to create it, then it's impossible to avoid an eye-catching creation. In this way, Anas Shinati showcases a beautiful piece in the middle of nowhere, in a virtual world where ideas can easily come to life. Enjoy the article!

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  • Wednesday, 30 August 2023 The Making of 'Bedroom In The Forest' by Andre Lima Verde

    Sometimes, you don't need complicated things to create a beautiful image. "Less is more" and by following good framing, simple lighting with good contrast, and 4-5 fine materials you can achieve a great result. Andre Lima Verde, an experienced Brazilian 3D artist & architect, drives us to his simple workflow in order to create cool images for a contest. Enjoy!

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  • Wednesday, 23 August 2023 The Making of 'Mystery Of Pyramids' by Eslam Mohamed

    If you want to take a deeper look at the Pharaonic civilization and learn how to create historical and storytelling visualization images, check out this making-of article created by Eslam Mohamed, an Egyptian 3D artist. Enjoy!

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  • Wednesday, 16 August 2023 The Making of 'La Dernier Danse' by Mohamed Essabar

    Personal projects give you the opportunity to breathe and run away from your daily routine. You can enjoy your art without deadlines, you can make experiments improving your skills and last but not least you can express your ideas and feelings. In this article, you can explore Mohamed's Essabar atmospherical scenario inside the Paris National Opera. Enjoy!

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  • Wednesday, 09 August 2023 The Making of 'Black Memory' by Mohamed Lamine Boualita

    Many times, huge tragedies in human history inspired artists, from all over the world and from several fields, to express what they saw or even their feelings through their art. Mohamed Lamine Boualita, an Algerian 3D artist, who aims to create storytelling images outside his daily architectural visualization workflow, has recently presented this emotional image and today he shows us how he arrived at this result step by step. Enjoy the article!

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  • Wednesday, 19 July 2023 The Making of 'Farm House' by Umesh Sawant

    In this making-of article, Umesh Sawant, an Indian 3D artist, explains to us how much he enjoys projects without any emergency when he has the ability for experiments to learn new things and improve his skills. Enjoy it!

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  • Wednesday, 12 July 2023 The Making of 'Phobos II' byMichael Tschernjajew

    Keeping some pretty basic materials and focusing more on the design itself as well as the lighting & composition, Michael Tschernjajew, a 3d artist based in Germany who loves sci-fi scenes and whatever is related to technology, drives us through his simple 3D techniques when he works on personal projects. Enjoy the article!

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  • Wednesday, 28 June 2023 The Making of 'Provence in France' by Rupert Johnson

    A good collection of reference images, an easy 3d modeling process, not-so-complicated materials, and a bit of color control through your frame buffer could be enough in order to create a pretty nice set of images like Zahedul Alam has done in his "Alone" project. Enjoy the article!

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  • Wednesday, 21 June 2023 The Making of 'Provence in France' by Rupert Johnson

    Sometimes, just a simple corner of a house or a part of a stair can be used to create an aesthetically impressive result of design and visualization. Many 3d modeling tips, a possible way of illuminating interior scenes, and many other tricks to produce a balanced result without post-production in Photoshop. Enjoy!

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  • Tuesday, 13 June 2023 The Making of 'Buddhist Temple Complex' by Aleksey Karetin

    It's nice to get inspired in many ways such as scrolling down on the web and finding a beautiful image that suddenly grabs your attention. In this way, Alexander Karetin, a Ukrainian 3D artist started simulating his references to a picturesque and traditional architectural scenario. Enjoy it!

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  • Tuesday, 06 June 2023 The Making of 'Summer' by Anjo Joseph

    Trying to get a photorealistic shot, just like you see in real photography, is the target of Anjo's Joseph personal work called "Summer". An Indian 3D artist, well-known for his hyper-realistic efforts, gives us the opportunity to look deeper into his working tips. Enjoy the article!

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  • Tuesday, 23 May 2023 The Making of 'Cliff Valley' by Matej Hosek

    Let's explore an outstanding image in several moods and lighting scenarios. In this making-Of article, Matej Hosek from AsymmetricA, an architect who followed the architectural visualization field, drives us through his creative process when he works on personal projects. A general approach to image-making rather than “how to model this shape or which render settings to use”. Enjoy it!

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  • Thursday, 18 May 2023 The Making of 'Cottage House' by Nima Akbari

    Nima Akbari always tries to offer his clients the best possible results according to the timeframe he has and when it's kinda short, then lighting becomes crucial. A small, commercial, architectural visualization project with some personal touches. Enjoy the article!

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  • Wednesday, 10 May 2023 The Making of 'Modernist Villa' by Radoslaw Kielak

    The Modernist Villa is one of the most beautiful ArchViz projects we've recently seen. The amount of photorealism is enormous and the photographic approach is enjoyable. If you want to learn great tips about how you can achieve such an amazing result, visit the article and enjoy whatever Radosław Kielak generously offers. Enjoy!

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  • Wednesday, 03 May 2023 The Making of 'Office Building' by Roman Choudary

    When we first saw this project published on social media, our first reaction was very positive due to its lighting and color grading. Following a simple color correction workflow using Photoshop and some subtle additions in Lightroom Mobile, Rabia's Renderings team delivered a clean and super aesthetic image to its client. For more, you just need to read the article!

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  • Wednesday, 26 April 2023 The Making of 'HoY Hotel' by Tom Tamayo

    When you see a peaceful interior space while scrolling around the net and a desire to represent it in 3D directly comes. This is how Tom Tamayo, a Filipino architect, and 3D artist usually reacts to find his source of inspiration, make his experiments, and improve his rendering skills. Explore this very nice making-of article and learn more about the pre-production process which is so important for a beautiful output. Enjoy!

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  • Wednesday, 19 April 2023 The Making of 'Big City' by Leo Laguardia

    A personal project is always the joy of a 3D artist because of the freedom he has to work on it as he wishes. In this beautiful street 3d photography capture, Leo Laguardia, a Cuban architect, shows us how he used several tools and sources to materialize his "Big City" shot. Enjoy!

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  • Wednesday, 05 April 2023 The Making of 'McLaren LT 765' by Yuri Areal

    The most common query while seeing an automotive rendering is if the background is full CGI or just an HDRI map.  Yuri kindly accepted to share with us a bit of his story, as a professional kart driver, and how he parked himself in the beautiful 3D world rendering cars. Enjoy!

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  • Wednesday, 29 March 2023 The Making of 'Lockeport House' by Gustavo Schmidt

    When you're looking for some fresh air in between typical commercial projects, it's quite interesting to take a break and select your favorite topic to develop your skills. Gustavo Esser Schmidt, a Brazilian 3D artist, drives us to his own moments of experiments in a coniferous forest!

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