RebusFarm News 3D Community News 3D Film News
RebusFarm News 3D Community News 3D Film News


3ds Max

  • Friday, April 5th, 2019: RebusFarm Update

    Forest Pack and Railclone support for 3ds Max 2020

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  • Wednesday, April 3rd, 2019: RebusFarm Update

    3ds Max 2020 now supported with V-Ray Next hotfix 2, Corona 3 hotfix 2 and Redshift 2.6.39.

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  • Wednesday, April 3rd, 2019: RebusFarm Update

    V-Ray Next hotfix 2 (41003) for 3ds Max 2014-2019.

    Please note: All V-Ray Next jobs will use this version.

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  • Wednesday, April 3rd, 2019: RebusFarm Update

    Corona 3 hotfix 2 for 3ds Max 2014-2019.

    Please note: All Corona jobs will use this version.

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  • Thursday, 04 February 2016 The Making of "Majara Hotel" by Alexandre Castro

    More than technical expertise is needed to bring imaginative worlds to life; curiosity, experimentation, and a strong commitment to storytelling are all necessary. Inspired by ZAV Architects' Majara Residence in Hormuz, Iran, 3D artist Alexandre Castro takes us behind the scenes of his evocative "Majara Hotel" project in this making-of feature. Alexandre creates colorful, poetic visuals from a desolate desert terrain by combining procedural modeling, careful material work, AI-assisted techniques, and a cinematographic sense of mood. Let’s take a closer look at how this striking visual journey came to life from the ground up!

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  • Thursday, 07 January 2016 The Making of "Ain't No Sunshine" by Wonghui Yang

    It takes not just technical proficiency but also emotional nuance and storytelling expertise to turn intimate experiences into visual masterpieces. Nigerian 3D artist Mcwary Hues takes us inside the world of "Ain't No Sunshine" in this making-of article, a sentimental endeavor influenced by his father's artistic history and early recollections. Mcwary creates a poetic vision that honors connection, reminiscence, and the beauty of light itself through his studio Wonghui3DArtViz, which combines digital artistry, architecture, and photography. Let's examine how careful lighting, composition, and modeling brought this heartwarming tale to life!

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  • Saturday, 15 November 2014 The Making of ''A Lens's Journey'' by Roy Ghaya

    While playing 'The Hunter: Call of the Wild,' Roy Ghaya, a Lebanese 3D artist, found himself wandering through the captivating autumn season, surrounded by the vibrant tapestry of nature's colors and as the real autumn season arrived, he decided to take his creative endeavors to the next level bringing a new story to life. Enjoy the article!

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  • Saturday, 04 October 2014 The Making of ''PL Apartment'' by Thanh Nguyen

    Focusing on beautiful and appealing lighting with a specific way of thinking while designing and rendering a space, Thanh Nguyen, a Vietnamese interior designer and 3D artist, recites the way he materializes his images. Enjoy!

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