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| RebusFarm News | 3D Community News | 3D Film News |
3ds Max
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Forest Pack and Railclone support for 3ds Max 2020
Friday, April 5th, 2019: RebusFarm Update
Forest Pack and Railclone support for 3ds Max 2020
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3ds Max 2020 now supported
Wednesday, April 3rd, 2019: RebusFarm Update
3ds Max 2020 now supported with V-Ray Next hotfix 2, Corona 3 hotfix 2 and Redshift 2.6.39.
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V-Ray Next hotfix 2 (41003) for 3ds Max
Wednesday, April 3rd, 2019: RebusFarm Update
V-Ray Next hotfix 2 (41003) for 3ds Max 2014-2019.
Please note: All V-Ray Next jobs will use this version.
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Corona 3 hotfix 2 for 3ds Max 2014-2019
Wednesday, April 3rd, 2019: RebusFarm Update
Corona 3 hotfix 2 for 3ds Max 2014-2019.
Please note: All Corona jobs will use this version.
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The Making of "Majara Hotel" by Alexandre Castro
Thursday, 04 February 2016
More than technical expertise is needed to bring imaginative worlds to life; curiosity, experimentation, and a strong commitment to storytelling are all necessary. Inspired by ZAV Architects' Majara Residence in Hormuz, Iran, 3D artist Alexandre Castro takes us behind the scenes of his evocative "Majara Hotel" project in this making-of feature. Alexandre creates colorful, poetic visuals from a desolate desert terrain by combining procedural modeling, careful material work, AI-assisted techniques, and a cinematographic sense of mood. Let’s take a closer look at how this striking visual journey came to life from the ground up!
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The Making of "Ain't No Sunshine" by Wonghui Yang
Thursday, 07 January 2016
It takes not just technical proficiency but also emotional nuance and storytelling expertise to turn intimate experiences into visual masterpieces. Nigerian 3D artist Mcwary Hues takes us inside the world of "Ain't No Sunshine" in this making-of article, a sentimental endeavor influenced by his father's artistic history and early recollections. Mcwary creates a poetic vision that honors connection, reminiscence, and the beauty of light itself through his studio Wonghui3DArtViz, which combines digital artistry, architecture, and photography. Let's examine how careful lighting, composition, and modeling brought this heartwarming tale to life!
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The Making of ''A Lens's Journey'' by Roy Ghaya
Saturday, 15 November 2014
While playing 'The Hunter: Call of the Wild,' Roy Ghaya, a Lebanese 3D artist, found himself wandering through the captivating autumn season, surrounded by the vibrant tapestry of nature's colors and as the real autumn season arrived, he decided to take his creative endeavors to the next level bringing a new story to life. Enjoy the article!
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The Making of 'PL Apartment!' by Thanh Nguyen
Saturday, 04 October 2014
Focusing on beautiful and appealing lighting with a specific way of thinking while designing and rendering a space, Thanh Nguyen, a Vietnamese interior designer and 3D artist, recites the way he materializes his images. Enjoy!


