렌더 팜 블로그

렌더팜 블로그에 오신 것을 환영합니다! 업계 인사이트, 심층적인 제작 스토리, 전문가 팁, 특별 혜택 및 유니티의 독점적인 RebusArt 기능 등 3D의 세계로 빠져보세요. 유니티와 함께 영감을 얻고 렌더링의 한계를 뛰어넘으세요!

Great Talks About Photo Realism with Bogdan Sasu

Monday, March 9th, 2020 by Julian Karsunky

RebusFarm Bogdan Sasu GTAPR interview

3D art as a medium is inherently digital. It is therefore not often that someone attempts to transfer CG imagery from the screen into the physical realm. Romanian archviz artist, visionary and author Bogdan Sasu has done just that with the recent release of his book project ‘Great Talks About Photo Realism’ (GTAPR). A concentrated effort by industry and community players, GTAPR showcases nine talented visualization artists from all over the world, with exclusive scenes offered online as a bonus for aspiring learners.

To celebrate the release of his book and our newfound partnership, we sat down with Bogdan to discuss his professional history as an artist, transitioning into authorship and future plans for GTAPR.

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3D Artist of the Month March 2020: Chen Jiangtao

Monday, March 2nd, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Chen Jiangtao

When the worlds of traditional and digital art collide, the results are bound to be interesting. Our March 2020 3D Artist of the Month, aspiring Chinese CG talent Chen Jiangtao, took it upon himself to recreate a work by Russian painter Vasili Pukirv. Under the guidance of his instructor Guang Yang, his faithful 3D recreation skillfully bridges the gap between the 19th and 21st century!

Check out our interview to find out what inspired Chen to emulate traditional realism and how he approached this ambitious undertaking.

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Art Wanted! Featuring Armando Camero

Tuesday, February 18th, 2020 by Julian Karsunky

rebusfarm artwanted interview barry, bessie and t-rex

Have you ever wondered how cavemen won the hearts of the women they fell in love with? Let's go back in time with Armando Camero, a character, animation and VFX artist, who will show you what it took to win a woman's heart back in the day. We promise, that this interview will put a smile on your face.

Join us on this fun ride and hear everything about Armando's amazing career, his life as a freelancer and his early and unstoppable passion for 3D art.

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3D Artist of the Month February 2020: Alexandre Mougenot

Saturday, February 1st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Alexandre Mougenot

“Are you not entertained?” You certainly will be, by courtesy of Alexandre Mougenot’s refreshingly carefree character designs! Our February 2020 3D Artist of the Month is a French character artist in training, aspiring to one day break into the animation industry overseas. While working a summer job, he tackled a three-part series of character challenges in his spare time, an impressive feat both in discipline and skills, with the results earning him a well-deserved spotlight in our monthly campaign.

Continue reading to learn more about Alexandre’s inspirations and goals at the beginning of a promising career!

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NOW: Higher Render Speed with the new AMD Threadripper 3970X at RebusFarm

Wednesday, April 29th, 2020

AMD Threadripper 3970x

RebusFarm is now operating with AMD's Ryzen Threadripper 3970X - Break free from the render bar. Realize your creative vision with the world's most powerful desktop processor.

We at RebusFarm made it our profession to always provide our users with the best technology and these Threadripper 3970X belong to the fastest high end CPUs on the market at the moment.

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Art Wanted! Featuring Andrea Sguanci

Wednesday, January 15th, 2020 by Julian Karsunky

rebusfarm artwanted interview house

Humankind has looked to nature in search of inspiration and solutions since the dawn of time. In architecture and design, biomimicry is particularly prevalent, which is why environments are an integral part of archviz work. Italian 3D artist Andrea Sguanci keeps exploring the everlasting mutual influence between nature and architecture through his personal work, honing his skills in the process.

Join us, as we take a look beneath the undergrowth and explore the age-old fascination for natural environments through an archviz lense.

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RebusFarm presents the first 3D exhibition in the State Russian Museum

Monday, January 13th, 2020

Render farm 3D Contest

As you already know, we have been running our own and very successful 3D Artist of the Month contest, where we receive great projects from many artists and customers, for more than 6 years now. We really appreciate all the input and enthusiasm from you and want to thank you for this! It is always a pleasure to do the interviews with you and to show these great works to our community.

This year we have come up with something special and new!

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3D Artist of the Month January 2020: Yuriy Dulich

Thursday, January 2nd, 2020 by Julian Karsunky

3D Artist of the Month January 2020: Yuriy Dulich

2020 is finally here, and what better way to celebrate the start of a new decade than with a (big) bang!? Opening for our 3D Artist of the Month campaign in January is Yuriy Dulich, an Ukrainian astrophysicist turned stellar groomer and character artist. Having recently received an Animago award for his ‘Subarctic Great Horned Owl’, his expert avian craftsmanship is on display again: Yuriy’s ‘Somali Ostrich’, the result of a strategic market analysis and a self-imposed challenge, is just out of this world!

Check out our in-depth interview to find out more about Yuriy’s fascinating journey, the relation between CGI and astrophysics, and why petting animals is beneficial to his work.

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Art Wanted! Featuring Andy Prasetyo

Monday, December 16th, 2019 by Julian Karsunky

archviz render farm

“Mirror, mirror on the wall, who shall be featured last of all?” Closing out the year in style is Andy Prasetyo. Hailing from Bandung, Indonesia, the young archviz artist helps designers, architects and developers from all over the world realize their ideas. Having found passion and friendship in the CG community, he founded his own studio, Symmetry 3D Visualization, with his best friend and business partner.

In our interview, Andy talks about being self-taught, digitally transposing designs, and the challenges of competing in a rapidly growing industry.

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