렌더 팜 블로그

렌더팜 블로그에 오신 것을 환영합니다! 업계 인사이트, 심층적인 제작 스토리, 전문가 팁, 특별 혜택 및 유니티의 독점적인 RebusArt 기능 등 3D의 세계로 빠져보세요. 유니티와 함께 영감을 얻고 렌더링의 한계를 뛰어넘으세요!

How does a Render Farm work?

Monday, September 14th, 2020

How does a render farm work?

A render farm works with hundreds or even thousands of computer systems. A rendering, sent to the render farm is distributed amongst all those machines that render simultaneously which shortens the rendering time tremendously.

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3D Artist of the Month September 2020: Artur Tamiola

Tuesday, September 1st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Artur Tamiola

Life is not linear. Despite our best efforts, our paths more often than not take turns for the unexpected. Polish CG generalist Artur Tamiola, our September 2020 ‘3D Artist of the Month’, was thrown into cold water when he landed an industry job mere weeks after installing his first 3D software and has been on a journey of self-improvement ever since. Recently, he has discovered the world of architectural visualization as a resourceful playing ground, with his take on a ‘Scandinavian Interior’ marking a temporary high point.

In our interview, Artur talks career struggles, the importance of connecting with others, sleep deprivation and plastic balls.

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Art Wanted! Featuring Steven Bracki

Monday, August 17th, 2020 by Julian Karsunky

Steven Bracki

All aboard! We’re bound for Glasgow, Scotland, where talented 3D visualization artist Steven Bracki takes us on a tour to the elusive ‘Inner Circle’. Based on the city’s famous subway system, the digital speakeasy bar features clever thematic designs all throughout its detailed interiors. If you’re looking to quench your thirst for expert conceptualization, lighting and texturing, you’ve come to the right place. Take a seat and join us for a chat, drinks are on the house!

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3D Artist of the Month August 2020: Sarah Petruzzi

Friday, July 31st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Sarah Petruzzi

Art is a wonderful conversation starter. Which is why our regular talks with the talented members of the CGI community are always so enjoyable and fruitful. Sarah Petruzzi, our August 2020 ‘3D Artist of the Month’, is no exception! Driven by a seemingly insatiable thirst for knowledge, the Italian character artist and graphic designer pours her heart and soul into every project. Whether it’s a reimagining or an original design, her characters are flashy, yet intimate, dignified and empowering.

In our interview, Sarah’s talks about her ambitious schedule, the desire to convey meaning and controversial kitchen appliances.

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Art Wanted! Featuring Patrick Schürfeld

Monday, July 13th, 2020 by Julian Karsunky

Patrick Schürfeld

“Beep boop. Greetings, humans, this is OrbyBot speaking. I’m thrilled to be featured alongside my creator Patrick Schürfeld on this month’s ArtWanted! spotlight. An experienced designer and filmmaker, Patrick used his vast knowledge of 3D tools to bring me to life, and produced a short animation all by himself. In the recently released ‘Snowbot 21’, I take on a snowy downhill ride as a daring mountain sledder!

Please check out the interview to learn more about our adventures. End of transmission.”

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4th of July Special 2020!

Friday, July 3rd, 2020

To celebrate Independence Day, we have a special offer for you!

Buy any amount between 50 and 150 RenderPoints and get 40% free RenderPoints on top!

For example: If you buy 100 RenderPoints you'll get 140 RenderPoints or if you buy 150 RenderPoints you will get 210 RenderPoints.

To redeem your extra RenderPoints go to your account and enter the bonus code '4thofJuly20' when buying between 50 and 150 RenderPoints.

The bonus code is available only once per user. The deal expires on July 6th, 2020 at 23:59h CEST.

 

 

 

3D Artist of the Month July 2020: Paul Birman

Wednesday, July 1st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Paul Birman

“Roads? Where we’re going, we don’t need roads!” Fasten your seatbelts, as Paul Birman, our July 2020 3D Artist of the Month, is about to take you for a wild ride. Combining three of his greatest passions – CGI, cars and Sci-Fi – Paul has created a series of iconic cars equipped with futuristic engines. Steadfast in his drive to advance his career, he challenged himself to produce a render every day, and didn’t hit the brakes until he hit 300 of these ‘everydays’.

Shift into gear as we discuss childhood influences, driving in the Latvian countryside and how to create an image in a day.

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Art Wanted! Featuring Rabbit Hole Antwerp

Monday, June 15th, 2020 by Julian Karsunky

Rabbit Hole Antwerp

This month’s ArtWanted! feature once again leads us to the wonderland that is animation. When Bram Van Rompaey and Reinout Swinnen first founded their own company in 2006, they had no idea how deep the rabbit hole would go. Today, Rabbit Hole Antwerp is an established studio, providing 2D and 3D animation, motion graphics, illustrations, and most recently, AR experiences for a wide variety of clients. The co-founders’ shared vision is firmly rooted in a deep love for animation, with their work just oozing personality from every frame. The two of them complement each other well, not only in their creative endeavors, but in our interview as well!

Keep on reading to find out more about the power of perseverance, a distaste for perfection and keeping it simple.

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3D Artist of the Month June 2020: Constantin Vilsmeier

Monday, June 1st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Constantin Vilsmeier

Here at RebusFarm, size does not matter. We support 3D artists big and small, the established veteran as well as the up and coming talent. The common link between our featured 3D Artist of the Month is an immeasurable amount of skill and passion for their craft. Constantin Vilsmeier, this month’s winner, is no exception. Artistically inclined from an early age, the pursuit of his dream took him halfway across the globe. His recent graduation from the prestigious Gnomon only marks the beginning of a promising career.
The fact then, that the heroic rodent he submitted to our campaign beautifully illustrates our initial point, is just the icing on the cake!

In our interview, Constantin talks about his past and future, how CGI shapes his worldview and shares valuable insights on 3D modeling.

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