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RebusFarm News RebusFarm Updates 3D Community News 3D Film News


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  • 2024年07月24日(水) The Making of ''Throne Of Serenity'' by Rita Nassour

    Rita Nassour, an experienced interior designer and CGI artist, shares the making of her latest project inspired by the captivating natural elements and atmospheric moods of Game of Thrones.  Rita explored the integration of serene, nature-inspired aesthetics into everyday living spaces. She takes us through creating these tranquil environments. Join her in crafting a soothing, immersive ambiance, bridging the gap between interior design and the natural world. Enjoy!

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  • 2024年07月17日(水)

    Reyhaneh Karimi, 'Snow Street' architectural visualization

    Meet Reyhaneh Karimi, an accomplished Architect and 3D Artist known for her innovative designs and attention to detail. Her journey into 3D artistry began during her architecture studies in Iran, where she discovered a passion for transforming abstract concepts into immersive visual experiences. Reyhaneh's expertise spans various projects, from residential and commercial buildings to intricate 3D visualizations that blend modern design with sustainability. Join us as Reyhaneh shares insights into her creative process and highlights from her notable "Snow Street" project.

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  • 2024年07月10日(水) The Making of ''Valley Villa'' by Nuno Silva

    "Valley Villa" by Nuno Silva exemplifies the art of architectural visualization, blending creativity and technical skill to transform visionary concepts into stunning visuals. This article explores the process behind creating pleasant imagery highlighting the design decisions, rendering techniques, and storytelling elements that bring this architectural piece to life. Enjoy!

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  • 2024年06月19日(水) The Making of ''Cabin Study'' by Pedro Machado

    Unveiling the creation of his Cabin Study in Patagonia, a labor of love by Pedro Machado, we delve into the creative process behind this captivating project that wasn't born from a client's request but rather from a personal desire to explore. Pedro craved the opportunity to depict architecture nestled within the beauty of nature. This study allowed him to unleash his skills in crafting photorealistic and inspiring environments. Enjoy the article!

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  • 2024年06月12日(水) Vipindev Vembanatt, 'Beneath The Surface' architectural visualization

    We are excited to introduce Vipindev Vembanatt, a young 3D artist with big dreams and a promising future. 3D art isn't just a job for him; it's a journey of self-discovery and creative fulfillment. His project, 'Beneath The Surface', features a living and dining room with a stunning stone wall that adds rustic elegance. In our RebusArt interview, Vipindev describes his journey in 3D art sharing a bit of his workflow.

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  • 2024年06月05日(水) The Making of ''Terra Cotta'' by Weronika Blitek

    In her latest project, "Terra Cotta," interior designer Weronika Blitek draws inspiration from the sun-drenched shores of the Mediterranean. Yearning for a space that embodies tranquility, warmth, and a connection to its natural surroundings, Weronika crafts a living space that seamlessly blends natural materials – focusing on terra cotta – to capture the essence of the region's rich cultural and earthy charm. Join us as we delve into Weronika's creative process, from mood board musings to the final, inviting design!

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  • 2024年05月22日(水) The Making of ''After The Rain'' by Carla Laurini

    Step into "After the Rain," a breathtaking visualization that combines architectural and street 3D photography and marks a turning point for Carla Laurini. Her first foray into independent exterior environments after years spent honing her craft in studios is a testament to artistic growth. Driven to push her boundaries in lighting and composition, Carla sets her sights on a captivating scene: a London skyscraper bathed in the golden hues of a post-rain sunset. Enjoy the article!

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  • 2024年05月15日(水) Mohammad Zafari, 'Dining Room' architectural visualization

    We proudly introduce Mohammad Zafari, the latest addition to the Rebus render farm family! He is a young 3D artist with little experience but a thirst for continuous learning and improving his skills. His project, the 'Dining Room' combines a simple modern design and a beautiful effort to represent a calm space.

    In our interview, Mohammad describes his journey with 3D art and shares his workflow in detail.

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  • 2024年05月08日(水) The Making of ''Peony House'' by Anna Maria Kaminska

    Anna Maria Kaminska, a visual artist who focuses on creating beautiful visuals, decides to use AI tools to enhance her creativity. She believes imagination is essential, and AI can advance her creations. Enjoy this making of article for Peony House!

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  • 2024年04月24日(水) The Making of ''FLO34'' by FFAR Studio

    Immerse yourself in the world of FLO34, a stunning architectural visualization project brought to life by the talented team at FFAR studio. In a captivating making-of article, they've generously shared a behind-the-scenes look at their creative process. Get ready to be enthralled by FFAR's journey, from the initial concept to the final awe-inspiring image. Enjoy!

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  • 2024年04月17日(水) Axel Pesotto, 'Can Lenz' architectural visualization

    We are proud to introduce Axel Pesotto, the latest addition to the Rebus render farm family and our third featured artist of the year 2024! He is a young 3D artist with an architectural background and a thirst for continuous learning and improving his skills. His project, the 'Can Lenz', combines a modern villa design surrounded by a big garden with various vegetation.

    In our interview, Axel tells his journey with 3D art, and shares interesting details about the creation of 'CanLenz'.

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  • 2024年04月03日(水) The Making of ''Venetian Bacaro'' by Gabriele Simonetta

    This article delves into the creation of a stunning architectural visualization for the Venetian Bacaro project. Buckle up for a journey into 3D scanning technology, where real-world elements were meticulously captured and transformed into digital assets to breathe life into this captivating Venetian space. Enjoy it!

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  • 2024年03月19日(火) The Making of ''Aso Mansion'' by Adeoluwa Oba-Adenuga

    Adeoluwa from Nigeria shows us his workflow for the commercial work of a residential building. Facade design, interior design, and rendering were the tasks to be completed. Reading this article, he hopes you can learn something new, get reminded of something you may have forgotten, get some validation about your current workflow and practices, or even gain a new perspective altogether. Enjoy it!

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  • 2024年03月13日(水) Ricardo Barreto, 'Green Loft NY' architectural visualization

    We are proud to introduce Ricardo Barreto, the latest addition to the Rebus renderfarm family and our second featured artist of the year 2024! A skilled 3d generalist with a graphic design background and a thirst for continuous learning as he is currently studying architecture. His submission to our campaign, the ‘Green Loft NY,’ combines a modern interior style and a sustainable approach to interior design. 

    In our interview, Ricardo talks a bit about himself, his new project, and a small showcase of other works he has done in the past.

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  • 2024年02月29日(木) MGH3D - Fence Generator for 3ds Max

    Mohsen GH has recently released a Spline-to-Fence converter for 3ds max. This new Maxscript tool allows you to convert splines into realistic fences efficiently. Enjoy!

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  • 2024年02月22日(木) CG Tricks - Free download Fire Flame Generator v1.0 - ArchvizTools

    Fire Flame Generator is a great and valuable script for 3ds Max that simplifies the process of adding fire and smoke effects to your images. Enjoy!

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  • 2024年02月21日(水) The Making of ''Mohave Valley'' by Phil Buerer

    Open Spaces with clean lines consist of the view of Mid-Century Modern Architecture. Sometimes seen as cold and unattractive, mid-century modern designs were a byproduct of post-war optimism and reflected the USA's commitment to building a new future with modern materials such as reinforced concrete, glass, and steel for simple forms and unadorned facades. In this making-of article, Phil Buerer from Guachinarte, based in Switzerland, explains how he started creating images of mid-century modern architecture with a special focus on Palm Springs, California, after his client's request.

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  • 2024年02月20日(火) Daniel Szalapski - How to Fix 3d People Using Stable Diffusion Face Swap And In Paint / RebusFarm

    In this lesson, Daniel Szalapski shows a pretty tricky way to fix "ugly-face" 3D people using Stable Diffusion and the Face Swap in Automatic 1111!

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  • 2024年02月07日(水) The Making of ''Oberon Residence'' by Ylli Kastrati

    Oberon Residence is an architectural project designed by MVM Architecture and visualized by Vizualizime ArkitektureYlli Kastrati and Remi Ferazini worked together in their studio to present a pleasant set of architectural visualization images, and they kindly offered us the opportunity to share their workflow through this making-of-article. Enjoy the process!

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  • 2024年01月24日(水) The Making of ''Living Room in London'' by Santo Logozzo

    In this makin-of article Santo Logozzo, an Italian architect and 3D artist, explains how to conquer the proper mindset when you try to do it photorealistic. A beautiful and harmonic interior living room painted with nicely combined earth tones and properly placed decorative objects give this interior shot a unique and pleasant style. Additionally, some basic photography knowledge could finally be one of the keys to successfully presenting a beautiful 3d project!

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