3D Community News | jeudi 7 mars 2024
HDR Light Studio - Position Shadows & Shades in your 3D Scenes

Effortlessly refine your 3D scenes with precise shadow and shade control using the great HDR Light Studio tool. Enjoy!

This tutorial guides you through the simplified process of positioning shadows and shades directly on your rendered image. Simply click on the desired area, and the software intelligently places the light to achieve the effect. These exciting new functionalities are brought to you by the recent update in HDR Light Studio 8.2.

Expand your creative toolkit by integrating the HDR Light Studio plugin with your preferred 3D software. This specialized lighting interface offers seamless compatibility with a wide range of industry-standard applications, including:
  • 3ds Max
  • Blender
  • Cinema 4D
  • DeltaGen
  • Houdini
  • Maya
  • MODO
  • Octane Standalone
  • Omniverse
  • Patchwork 3D
  • Rhino
  • SOLIDWORKS Visualize
  • VRED
  • Unreal Engine 5

Introducing LightPaint: The secret behind this intuitive workflow is the LightPaint feature within HDR Light Studio. LightPaint empowers users to interactively position lights and fine-tune their properties (size, intensity, location, etc.) directly on the rendered image, in real-time. HDR Light Studio 8.2 introduces two innovative methods for light placement: Shadow and Shade LightPaint. These join the existing options of Reflection, Rim, and Illumination LightPaint methods, further expanding your creative possibilities.

Watch the video presentation for HDR Light Studio below:

HDR Light Studio lets you effectively make and alter HDR lighting (HDRI maps & HDR Area Lights) for your existing 3D program and renderer. It has plug-ins for Cinema 4D, 3ds Max, Blender, Maya, MODO, Houdini, VRED, Octane Standalone, Rhino, SOLIDWORKS Visualize, Maxwell Studio, LightWave 3D, & DLETAGEN. At the video below, Mark Segasby, Co-founder of Lightmap, explains what HDR Light Studio software actually does.

Get a €25 free trial for high-speed rendering now!