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3d modeling
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The State of 3D Modeling, Rendering, and Post-Production Tools: Insights from the Archviz Community
FRIAMUTCE_DECEMBER+0000RDECEMBER_SHORTAMUTC_1CIn the world of 3D rendering, speed and efficiency are critical, and it's a fact that GPU rendering has become a game changer. This article describes everything you need to know about GPU rendering, from setting up your hardware to exploring its benefits and some useful tips to optimize your workflow. We hope this guide will help you reach a better conclusion about what GPU offers you for faster and more efficient rendering!
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Paul Neale - How To Create Procedural Vines In 3DS Max
TUEAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_1C
Creating intricate vines for your architectural visualization or animation projects can seem daunting. However, 3ds Max, with its robust set of built-in modifiers, allows artists to craft detailed procedural vines without requiring additional plugins. Check out the video tutorial and learn something new today!
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SpeedTree - Version 10 Unlocks A New Level Of Vegetation Realism
TUEAMUTCE_OCTOBER+0000ROCTOBER_SHORTAMUTC_1C
SpeedTree has been an industry-standard solution for creating digital vegetation for quite some time, and companies have praised its modularity. With its latest release, version 10, the software released some fantastic and handy features. Read the article, watch the video presentation, and stay up to date!
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ITOOSOFT - Climbing Plants Using ForestIvy In 3ds Max
THUAMUTCE_SEPTEMBER+0000RSEPTEMBER_SHORTAMUTC_1C
ITOOSOFT has released ForestPack 9, a powerful update for 3ds Max users. One of the standout features is the new ForestIvy plugin, which makes it easy to create realistic climbing plants with over 30 presets. Watch the video presentation and stay informed!
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Maxon ZBrush - ZBrush For iPad Release Trailer
THUAMUTCE_SEPTEMBER+0000RSEPTEMBER_SHORTAMUTC_1C
Maxon has just made a big announcement: ZBrush is now available on the iPad. Watch the video presentation to stay informed of the latest CGI news!
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3DRedBox - Texturing A Shawl In Substance Painter
TUEAMUTCE_JULY+0000RJULY_SHORTAMUTC_1C
Explore the process of adding realistic details to a 3D shawl using Substance Painter. This video offers key tips and techniques to enhance your 3D texturing skills, perfect for all skill levels. Bring your creations to life now!
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Miauu - Statistica 1.0 Script For 3ds Max
TUEAMUTCE_JUNE+0000RJUNE_SHORTAMUTC_1C
Statistica has recently released a new script for 3ds Max that provides detailed information about your scene and selected objects!
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Autodesk - Project Bernini For Creating 3D Models With Generative AI
TUEAMUTCE_MAY+0000RMAY_SHORTAMUTC_1C
Autodesk has recently announced Project Bernini, an experimental generative AI model that can create functional 3D shapes from various inputs!
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The Grove 3D - Grove 2.1 Released
TUEAMUTCE_MAY+0000RMAY_SHORTAMUTC_1C
Tree modeling just got easier! F12 launches The Grove 2.1!
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JangaFX - GeoGen Alpha Release Trailer
TUEAMUTCE_FEBRUARY+0000RFEBRUARY_SHORTAMUTC_1C
JangaFX released GeoGen Alpha 0.1.3 and it is now available to everyone to try. GeoGen is a real-time terrain and planet generator that will impress you!
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Nuno Silva - 10 Lumion Tips & Secrets To Speed Up Your Workflow
THUAMUTCE_JANUARY+0000RJANUARY_SHORTAMUTC_1C
This video tutorial teaches you how to spread out your rendering workflow in Lumion, based on ten great useful tips!
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RenderRam - How to Conform Bending Plant Leaves in 3ds Max 2024.2
FRIAMUTCE_DECEMBER+0000RDECEMBER_SHORTAMUTC_0C
Vjjeko Kiiraly from the RenderRam YouTube channel comes with a super useful 3d modeling tip on how to conform bending plant leaves in 3ds Max 2024.2. Enjoy!
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Nuno Silva - Realistic Car Animation That Works With Every Renderer
THUAMUTCE_DECEMBER+0000RDECEMBER_SHORTAMUTC_0C
In this short video tutorial, you can learn how to make a realistic car animation that works in every 3D renderer!
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Changsoo Eun - 3ds Max 2024.2 New Conform Modifier Sizzle
TUEAMUTCE_DECEMBER+0000RDECEMBER_SHORTAMUTC_0C
The smarter way to render and manage scenes is using the new Conform modifier!
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3D Modeling Designs for Booking: A Game Changer for the Hotel Industry
WEDAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_0CIn the fast-paced and competitive landscape of the hospitality industry, staying ahead of the curve is essential. 3D modeling designs are the game-changing technology that is reshaping the way hotels and vacation rentals attract and engage guests.
In this article, we will explore the profound impact of 3D modeling on booking experiences and delve into its various applications within the hospitality sector.
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Arrimus 3D - Amazing Technique for Fast Cool Details!
FRIAMUTCE_OCTOBER+0000ROCTOBER_SHORTAMUTC_0C
Arrimus 3D recently released a very cool video explaining a very neat technique for adding badass details to your 3d models in 3DS Max!
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Boonar Studio - AAA Terrains and Erosion Mixer
WEDAMUTCE_SEPTEMBER+0000RSEPTEMBER_SHORTAMUTC_0C
Boonar Studio has released AAA Terrains, a new set of high-resolution terrains for use in DCC applications and game engines. Read the article and watch the videos to learn more!
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NVIDIA Studio - Creating Stunning 3D Forest Animation
TUEAMUTCE_SEPTEMBER+0000RSEPTEMBER_SHORTAMUTC_0C
NVIDIA Studio shared a great video tutorial on how to create 3D forest animation using 3DS max and TyFlow. Enjoy!
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VNTANA - Understanding 3D Assets - A Deep Dive into glTF & USD Files
TUEAMUTCE_SEPTEMBER+0000RSEPTEMBER_SHORTAMUTC_0C
Ben Conway from VNTANA has recently shared an informative webinar on how to understand the different types of glTF and USD file formats. Watch it and stay informed!
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3D Corner - How to model a space with arches in 3DS Max
MONAMUTCE_SEPTEMBER+0000RSEPTEMBER_SHORTAMUTC_0C
3D Corner recently released a very interesting video tutorial explaining how to do arches in 3DS Max.