Render Farm Novidades

Em nossa seção de notícias, informamos sobre todos os especiais, atualizações, correções e correções na Fazenda Rebus Render, bem como notícias importantes na comunidade 3D, como novas ferramentas, software, truques, eventos e lançamentos de filmes 3D.

Se você quiser recuperar somente as notícias de uma categoria, clique no ícone correspondente e somente as notícias desta categoria serão listadas.

RebusFarm News 3D Community News 3D Film News
RebusFarm News 3D Community News 3D Film News

Update 1,000 XEON CPUs

January 3rd 2012: Upgrade to 1,000 XEON CPUs

We now provide 1,000 XEON CPUs. Or in other words: 6,000 cores, 14,400 GHz or even 28,800 GHz if you count Hyperthreading. By the way: We do NOT charge for Hyperthreading.

RebusFarm
expanded its machine pool to 500 render nodes. Each uses 2 Xeon E5645 (6 x 2.40 GHz) with 24 GB of RAM. This is an equivalent to 1,000 fast Core i7 PCs and is by far the most powerful Render Farm Service in the world.

Try
us for free.
Just create a new account and use the 10 EUR free trial.

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Cinema 4D R13

September 28th 2011: Maxon Cinema 4D R13

REBUSfarm now also supports the Version 13 of Cinema 4D. As always, we continue the maintenance of the older versions of the application.

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Rendering from 1.6 Cent

August 30th 2011: New price-cuts at REBUS Render Farm. Rendering from 1.6 cent / GHzh

The price for a GHzh is now only 3.9 cent / GHzh, with discounts offered up to 1.6 cents / GHzh.

This is the best price in Render Farm industry and comes without any limitation to minimum quantities, or whatever.
For this price your renderjob will normally start immediately and without any waiting time in the REBUS Render Farm! Take advantage of it from the first cent!

More detailed information on this can be found on our price list. Our online cost calculator already accounts for the new prices when estimating your projects.

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Update 18,000 GHz

August 3rd 2011: Expansion to 18,000 GHz Computing Power

Once again an increase in computing power. We now provide 18,000 GHz total capacity, more than the competition in sum.

REBUSfarm
expanded its machine pool by 252 Dual Xeon E5645 (6 x 2.40 GHz) with 24 GB of RAM. In addition there are 70 Dual Xeon E5420 (4 x 2.50 GHz) with 12 GB of RAM as a power reserve.

Our system
now offers a total of 18 THz. This is an equivalent to 600-700 fast Core i7 PCs and is by far the most powerful Render Farm Service in the world.

Try
us for free.
Just create a new account and use the 10 EUR free trial.

Ler mais... 

Mobile Apps

June 17th 2011: Mobile Apps on the way.

REBUSfarm
goes where you go.

Access your render jobs on your mobile phone. Start, pause or stop your renderings. View the rendered images wherever you are. The mobile apps for Android and iPhone from REBUSfarm save you unnecessary costs and increase your mobility.

More detailed information on this can be found on our mobile page.

V-Ray 2.0 for Maya

May 15th 2011: V-Ray 2.0 for Maya supported.

REBUSfarm now supports the 2.0 release of the software V-Ray for maya.

V-Ray 2.0 for maya comes with significant new feature additions and lots of improvements that enable faster feedback and final results. Go to the website of Chaosgroup for a complete list of the new features.

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3D Studio MAX 2012, Maya 2012, XSI 2012

April 12th 2011: Update 3D Studio MAX 2012, Maya 2012 and XSI 2012

REBUSfarm from now on supports the version 2012 of the Autodesk products 3D Studio MAX, Maya and XSI. As always, we continue the maintenance of the older versions of the applications.

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Softimage 2011

Januar 18th 2011: Autodesk Softimage 2011.5 Support (Beta)

REBUSfarm now supports the Version 2011.5 of Autodesk Softimage.

REBUSfarm also supports single frame rendering of Autodesk Softimage with Mental Ray (Distributed Rendering). 800 cores will be used to calculate your single frame.

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Softimage 2011

Januar 18th 2011: Autodesk Softimage 2011.5 Support (Beta)

REBUSfarm now supports the Version 2011.5 of Autodesk Softimage.

REBUSfarm also supports single frame rendering of Autodesk Softimage with Mental Ray (Distributed Rendering). 800 cores will be used to calculate your single frame.

Ler mais...