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The Making of 'Dwarf' by Pablo del Amo
Wednesday, September 15th, 2021 by Pablo del Amo
Pablo del Amo, character artist, is taking animation to the next level, allowing his new character projects to be functional for cinematheques and movies with the use of great attention to detail and to the human anatomy. The creation of 'Dwarf' is a clear example of quality and functionality; perfect to use as a cinematic asset with proper retopology for being rigged and animated.
Now, Pablo himself tells us a bit more about how the dwarf 3D character model came to life in this 'Making-of' edition:
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The Making of 'Sluglord' by Alex Coman
Wednesday, August 11th, 2021by Alex Coman
Change is good, sometimes moving and changing what you do with your life can take you on new adventures and discover talents and passions you never knew you had. A perfect example of this is the recent change of interests of artist and architect Alex Coman. Taking him away for a while from the architectural industry, this new adventure has brought him to be immersed in the gaming world.
In this Making-of edition, Alex will walk us through the process of his awesome 3D recreation of the 'Sluglord'.