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RebusFarm News | 3D Community News | 3D Film News |
3D Community News
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RenderRam - Brain hacks for viewing images differently
Lunedì, 27 Novembre 2023
RenderRam just released a new video, explaining how to trick and reset your brain when you need another pair of eyes to look at your CGI images!
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Nuno Silva - Create A Realistic Exterior Render Using D5 Render And PromeAI
Venerdì, 24 Novembre 2023
Nuno Silva recently released a video tutorial explaining how to create a realistic exterior render using D5 Render and PromeAI!
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KeenTools - GeoTracker for Blender
Giovedì, 23 Novembre 2023
KeenTools has officially released GeoTracker for Blender, the new Blender edition of its popular object-tracking tool, after three months in public beta.
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4pixos Academy - Stable Diffusion with Controlnet
Martedì, 21 Novembre 2023
4pixos Academy has recently released fresh video tutorials explaining how to use Stable Diffusion with Controlnet tools.
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RenderRam - Window Glass Bending For Realistic Exteriors All 3D Software
Lunedì, 20 Novembre 2023
RenderRam just released a new video, explaining how to achieve realistic glass reflections/deflections in your CGI exterior scenarios!
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Mark Fancher - Custom Pottery Solver in Houdini Karma Tutorial
Venerdì, 17 Novembre 2023
Mark Fancher just released a super cool video explaining how to make your own custom solvers in Houdini and achieve a pottery clay effect!
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CommonPoint - Lesson 13 - Overcast II Selective Lighting
Giovedì, 16 Novembre 2023
CommonPoint just released another free lesson from their 3D Exterior Lighting Masterclass!
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Hugh Hou - How to Record 3D Video on Meta Quest 3
Mercoledì, 15 Novembre 2023
Hugh Hou just released a very cool video about Meta Quest 3 and its potential!
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Simulation Lab - 3DS Max Animation Crash course!
Martedì, 14 Novembre 2023
Simulation Lab released a video covering the entire basics of animation in 3DS Max.
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Nikita Kapustin - Incredible Surface Patching and Industrial Design in Plasticity
Lunedì, 13 Novembre 2023
Nikita Kapustin recently released a very interesting tutorial explaining how to cover industrial design requirements using Plasticity!
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Nino - Create a pile generator in Blender 4.0!
Venerdì, 10 Novembre 2023
Nino just released a very cool tutorial explaining how to create a pile generator in Blender!
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Ben Fryc - Plasticity 3D Modeling for Motion Designers Beginner Overview
Giovedì, 09 Novembre 2023
Ben Fryc released a very neat video covering beginner modeling steps in Plasticity!
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ChaosTV - Creating realistic snow with V-Ray for 3ds Max
Martedì, 07 Novembre 2023
ChaosTV recently released a very cool video tutorial about creating realistic snow scenarios in your CGI scenes!
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ChaosTV - Download Twinbru's free fabric library on Chaos Cosmos
Lunedì, 06 Novembre 2023
ChaosTV recently released a new video, making an introduction to the Twinbru free digital fabrics as a part of their online-asset browser, Chaos Cosmos!
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Autodesk - Get free digital passes for Autodesk University 2023
Venerdì, 03 Novembre 2023
Autodesk is giving away free digital passes for its upcoming Autodesk University 2023!
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Tripwire Interactive - Killing Floor III Announcement Trailer
Giovedì, 02 Novembre 2023
Tripwire Interactive recently released an announcement trailer for its upcoming video game Killing Floor 3!
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Arch Viz Artist - How To Create Natural-Looking Forest Scenes In 3D Software?
Martedì, 31 Ottobre 2023
Arch Viz Artist recently released a very interesting video, covering the creation of natural-looking forest scenes in 3D software.
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iToo Software - How to create Boxwood shrubs with Forest Pack in 3ds Max
Lunedì, 30 Ottobre 2023
iToo Sofware released a very neat video tutorial explaining how to create Boxwood shrubs with Forest Pack in 3ds Max!
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RenderRam - Vermeer, the next generation of HDRIs
Venerdì, 27 Ottobre 2023
RenderRam just released a new video, showcasing Vermeer, a true step-up in the HDRI lighting!
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Arch Viz Artist - PixelFlakes - Managing a Big Studio - Studio Tour #6 by Chaos
Mercoledì, 25 Ottobre 2023
We visited an architectural marketing firm - Pixelflakes based in London, UK. In this episode, you’ll learn how to manage a big arch-viz studio, what the processes and workflows look like, and much more!