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RebusFarm News 3D Community News 3D Film News


Hair

  • Jueves, 27 Marzo 2025 rebusfarm-ephere-ornatrix-maya-clump-manipulators-830x830.jpg

    When it comes to grooming realistic hair and fur in Maya, clumping is an essential technique. It mimics the natural way hair tends to group together, making it critical for believable character creation. And Ornatrix for Maya, developed by Ephere, offers some of the most advanced clumping tools available today. Check it out and stay informed!

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  • Miércoles, 12 Abril 2023 Nino - Creating realisitc Hair in Blender

    3D artist Nino (aka defoq), recently released a very neat video tutorial explaining how to create realistic hair in Blender using a new hair system and geometry nodes!

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